Staves are blunt melee weapons that function identically to maces although they have lower base damage than a mace of the same level. Staves, when equipped, strengthen magic assigned to them, giving Critical chance and Extra damage.
List of Staves
Name | Damage | Level Required | Shop | Price |
---|---|---|---|---|
staff of elemental magic | 30 | 1 | Mine Shop | 25 |
staff of red magic | 30 | 1 | Mine Shop | 25 |
staff of elemental magic | 60 | 3 | Sewer Shop | 50 |
staff of red magic | 60 Critical chance with fire: 5% Extra damage with fire: 30% |
3 | Sewer Shop | 50 |
staff of blue magic | 60 Critical chance with frost: 5% Extra damage with frost: 30% |
3 | Sewer Shop | 50 |
staff of elemental magic | 90 | 5 | Garden Shop | 75 |
staff of red magic | 90 | 5 | Garden Shop | 75 |
staff of blue magic | 90 | 5 | Garden Shop | 75 |
staff of healing magic | 90 | 5 | Garden Shop | 75 |
staff of elemental magic | 120 | 7 | Library Shop | 100 |
staff of red magic | 120 | 7 | Library Shop | 100 |
staff of blue magic | 120 | 7 | Library Shop | 100 |
staff of healing magic | 120 | 7 | Library Shop | 100 |
staff of elemental magic | 150 | 9 | Catacombs Shop | 200 |
staff of red magic | 150 Critical chance with fire: 8% Extra damage with fire: 60% |
9 | Catacombs Shop | 200 |
staff of blue magic | 150 Critical chance with frost: 8% Extra damage with frost: 60% |
9 | Catacombs Shop | 200 |
staff of healing magic | 150 Extra healing: 60% |
9 | Catacombs Shop | 200 |
staff of necromancy | 150 | 9 | Catacombs Shop | 200 |
staff of divine light | 150 | 9 | Catacombs Shop | 200 |
staff of elemental magic | 180 | 11 | Laboratory Shop | 300 |
staff of red magic | 180 | 11 | Laboratory Shop | 300 |
staff of blue magic | 180 | 11 | Laboratory Shop | 300 |
staff of necromancy | 180 | 11 | Laboratory Shop | 300 |
staff of healing magic | 180 | 11 | Laboratory Shop | 300 |
staff of divine light | 180 | 11 | Laboratory Shop | 300 |
staff of elemental magic | 210 Critical chance with fire: 8% Critical chance with frost: 8% Extra damage with fire: 40% Extra damage with frost: 40% |
13 | Halls Shop | 500 |
staff of red magic | 210 Critical chance with fire: 10% Extra damage with fire: 80% |
13 | Halls Shop | 500 |
staff of blue magic | 210 Critical chance with frost: 10% Extra damage with frost: 80% |
13 | Halls Shop | 500 |
staff of healing magic | 210 Extra healing: 80% |
13 | Halls Shop | 500 |
staff of necromancy | 210 Critical chance with arcane: 10% Extra damage with arcane: 80% |
13 | Halls Shop | 500 |
staff of divine light | 210 Critical chance with light: 10% Extra damage with light: 80% |
13 | Halls Shop | 500 |
Mage Staff | 200 Critical chance with fire: 10% Critical chance with frost: 10% Extra damage with fire: 60% Extra damage with frost: 60% |
15 | Halls Shop | 800 |